The main purpose to developed java language is that "TO MAKE UNIQUE COMPILER".
java have unique compiler and c++ have savral compiler.
C++ java
pointers no pointers
multiple inheritance multiple inheritence with interface
platform dependent plotformindependent
goto keyword. doesnot contain goto keyword.
enum, struct,union doesn't contain any data types such as
enum, struct,union.
predessor does not support predessor
operatoroverloading does not support operator
overloading(using multithreading capability)
Brifly:
The techniques which are not supported in java nut supported by c++ are...
POINTERS
STRUCTURES
OPERATOR OVERLOADING
MULTIPLE INHERITANCE
GOTO OPERATOR
AUTOMATIC TYPE CONVERSION
DESTRUCTOR
UNSIGNED INTEGER
Feature C C++ Java
Paradigms Procedural Procedural, OOP, Generic Programming OOP, Generic Programming (from Java 5)
Form of Compiled Source Code Executable Native Code Executable Native Code Java bytecode
Memory management Manual Manual Managed, using a garbage collector
Pointers Yes, very commonly used. Yes, very commonly used, but some form of references available too. No pointers; references are used instead.
Preprocessor Yes Yes No
String Type Character arrays Character arrays, objects Objects
Complex Data Types Structures, unions Structures, unions, classes Classes
Inheritance N/A Multiple class inheritance Single class inheritance, multiple interface implementation
Operator Overloading N/A Yes No
Automatic coercions Yes, with warnings if loss could occur Yes, with warnings if loss could occur Not at all if loss could occur; msut cast explicitly
Variadic Parameters Yes Yes No
Goto Statement Yes Yes No
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I'm certainly not an expert, but I'll try my hardest to explain what I do know and research what I don't know.